![]() Journeyman (The final upgrade for Raven on the first tree is also very useful, as it increases your happiness based off explored territories, meaning you can sustain a large population without having to invest in happiness related buildings, etc). ![]() Its increases their rate of scouting, takes away their food upkeep cost, and they will no longer take any damage while scouting. This is because of the lore upgrade 'Rangers' which has multiple benefits for your scouts. Just like with the other exploration achievement, using the Raven clan will make your job a lot more straightforward.It is fairly straightforward once you apply the following settings: Therefore you have 3 years in which to complete this task. Note: Not to be confused with great explorer, which just requires exploring the whole map (no specific settings/time limit). Task:Have the whole map explored before the year 803 in a Medium or Large map Note:I strongly advise against using the Boar Clan for this achievement, due to the fact that the 'Mining Efficiency' lore upgrade is replaced by Handiwork (a unique Boar Clan lore upgrade). Mining Effiency (lore upgrade): Increases extraction of Stone and Iron by 30%.Improving miners tools (30 krowns and 5 iron): Increases extraction of Stone and Iron by 15%.Note: By removing all victory conditions except map special, you will increase the probability of the 'Magma Flow' tile, which will include an extra iron mine. Increasing the map size to large and playing against 1 AI (to reduce competition for resources) is straightforward. In order to increase this, you can improve mining efficiency via upgrades and improve the spawn rate by increasing map size. The main challenge of this is ensuring there is enough of each resource spawned onto the map. Task:Mine 150 Stone in a single game Method:Īll you need to do for these missions is mine the sufficient quanities. Note: Just can be done with the Clan of the Dragon. Knowing that you have to enslave a Jotunn, a Kobold or a Myrkalf. Please note that each enslaved Kobold will take 1 slot in your Thrall population, each Myrkalf will take 3 slots, and each Jotunn will take 5 slots. You’ll need to get them to 33% HP to have a chance (10% chance per hit) to enslave them. After getting the Capture Lore, you’ll be able to enslave enemy civilians.the price of each thrall will increase after each purchase (+40 ), and this price will slowly decrease over time (-2 /month). You can buy them from your longship dock.How to get new Thralls: There are 2 different ways of getting new thrall: They consume only 33% of what a Villager usually consume and they gather 50% less resources than a civilian. Their maximum number is based on your current population number: 33% of current population. Thralls do not count towards your population and do not require housing. Like the regular civilians, Thralls can travel in neutral territory and fight. Method: Slavery is an important part of the clan’s economy. You Will Fight For Me: Task: Enslave a Jotunn, a Kobold or a Myrkalf
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